UliSeloTM
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Trade SystemSilkroad caravan follows the following form: purchase special goods - use transports to move to other areas - sell which can be used by anyone with ease, and the seller gains profit from the price difference between areas.
Trade CenterThe trade center of the SilkRoad is a place where specialties are bought and sold, consisting of five village trade centers and five field trade centers. The village trade centers are accessible to all merchants. However, the field trade centers have limited access depending on levels, accessible only after the quest of trade center is completed. 1. Jang-an Trade Center selling local and general specialties 2. Secret Bandits Den Trade Center selling field specialties and bargain-priced articles; accessible only to merchants above level 20 3. Donwhang Trade Center selling local and general specialties 4. Hukmak-Bandits Den Trade Center selling field specialties and bargain-priced articles; accessible only to merchants above level 30 5. Hotan Trade Center selling local and general specialties 6. Neya Relics Trade Center selling field specialties and bargain-priced articles; accessible only to merchants above level 60 7. Mt. Roke Trade Center (Area not available) selling field specialties and bargain-priced articles; accessible only to merchants above level 70 8. Samarkand Trade Center selling local and general specialties 9. Evil Order Trade Center selling field specialties and bargain-priced articles; accessible only to merchants above level 20 10. Constantinople Trade Center selling local and general specialties
Trade VolumeTrade volume is set on the scale of 1 to 5 depending on the amounts of trade goods carried on transport. The more the special products are, the more the trade volume and the higher the difficulty. Trade scale of 1 to 5 depends on the characters' levels.
Thief and Hunter MonstersWhen merchant and thief class player carry specialties on transport and do business activities, thieves and hunter monsters may appear. The number of thief and hunter monsters depends on the trade volume. 1. Thief monsters appear to merchants. 2. Hunter monsters appear to thieves. 3. Thief and hunter monsters attack the nearest enemy. The relationships between general characters, hunters/merchants, thieves, hunter and thief monsters are as follows:
Means of TransportWhen carrying specialties, transport is essential. Transport is available from stabler NPC in each village, and only merchants and thieves can summon it.
1. Only merchants and thieves can summon transport.
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